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2022-09-15 "I need a scenario where 'residents start battling over boarding and seating at bus stops, train stations, or on buses and trains'" [長年日記]

As I wrote in this page, this time, I study the meaning of terms of "HP", "AP", "MP".

HP: Hit Points: A statistic that indicates a character's strength or vitality in a game.

AP: Attack Points: A status that indicates a character's ability to take action, etc.

MP: Magic Point: A status that indicates a character's ability to use magic or spells in a game.

Initially, I felt uncomfortable with the term 'status'.

Because I thought that the word of 'status' is something static, like social status.

However, I did a little digging more,

"The state of a character in computer games, especially online games and role-playing games like, capabilities, experience, and weapons possessed by the character"

As the above meaning, I know that the word of 'status' has already been default in the game word.

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I have been designing and developing "human agents" that can be handled by computers.

And I use these agents mainly in simulating the movement of residents and transportation in the city.

When I design an agent, I start with 'static' things like 'address', 'age', 'gender', and 'occupation'.

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So, I wondered what would happen if I put the HP, AP, and MP stats into my agent this time.

"I need a scenario where 'residents start battling over boarding and seating at bus stops, train stations, or on buses and trains"

should be needed.

I think this is the crucial difference between the game and my simulation.

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However, I feel that it could be used in other areas, e.g., "bullying simulation in schools" or "power harassment simulation in offices",

like this one.