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2016-03-17 "The computer can not "practice" to "annihilate the human race in a one-shot deal" [長年日記]

(Continuation from yesterday)

So far, the story of "human conquest by computer", has been shouted in conjunction with the roughly game.

Though you might think it is too rough, my understandings are as follows.

(1) Chess → per second with a combination of hundreds of thousands of trial, and winning human

(2) Shougi → by introducing innovative ways to evaluation method aspect, and winning human

(3) Go (this time) → to make the rules on their own, to evaluate it, and victory in human

This above (3) is different from the(1) and (2), because the computer is going to learn at their own, that human beings are not even give them.

However, the above-mentioned from (1) to (3), has the following common elements,

(A)There is a clear evaluation criteria of "win / lose"

(B)The computer can repeat enormous counts of simulation by virtual games in the computer

(C)There is infinite chances of the learning

For the computer to conquer the human race, the computer needs the enormous number of demonstration (×simulation) in the "humanity conquest game".

I short,

"The computer can not "practice" to "annihilate the human race in a one-shot deal"

だから、今回の囲碁に勝ったコンピュータでも、まだまだ「人類征服」には遠いかなぁ、と、思っています。

-----

Now, I am thinking seriously, that

"I wonder what methods are good for conquering the human race to the computer."

(To be continued)